and while traveling between ncr and vault 15 it ran out of fuel. Nothing but Electronic Lockpick and Electronic Lockpick Mk II show up in the Mr Fixit dialog.-None of the new locations other than Abbey appear.-All children in the game are invisible. Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help Discussion in '. Use the module for some experience and a bonus to your speech skill. Using lockpicks on a locked door will provide a bonus to the player character's Lockpick skill.
The initial skill is determined as follows: 2 + 2 × Perception + Luck/2. That is exactly what I have in mind yess! Per page: 15 30 50. Lock picks increase the Lockpick skill by 20% when used, but only on a regular tumbler lock. If you have an electronic lockpick you can also get to the room with some well supplied containers(To open door Electronic lockpick/Advanced Electronic Lock pick must be placed in active hand slot then use lockpick from skill bar, or press 2 onto doors.) This page is an unauthorized addendum for ' The Nearly Ultimate Fallout 2 Guide' which was written by Per Jorner. This is not an issue anymore if you can just 'have' that item for it to be effective. Anyway, assuming you were able to enter that room early in the game (say, after finding Smiley) and disable the turret, you'd have enough … Welcome to my Fallout 2 guide/walkthrough. An electronic lockpick are to be used for sliding high tech doors.